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Old Sep 09, 2006, 10:02 PM // 22:02   #121
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Quote:
Originally Posted by Evilsod
There is no justification that expertise is overpowered due to thumpers. I could say that Critical Strikes is overpowered when i gain energy from Critical Barrage been able to fuel a non-stop barrage spam. Or that Soul Reaping is overpowered due to spirits dieing and giving energy. Or that Mysticism is overpowered, as proved by the D/Mo CoP Dervish. Its the same concept. There is no easy solution to Thumpers... without nerfing something they shouldn't do.
I totally agree with that. D/mo's used cop it seemed to me like cop was attributed to a dervish attribute which it isnt. I mean they get a good amount of energy from it and a nice bit of health from it also. So does that mean they have to nerf cop because d/mo's can use it and get even better effects from it no. Why because it will become useless to a monk. Like he said no easy solution to thumpers a nerf to it will either hurt rangers alot or hammer warriors alot. I just hope they know what they doing before they decide on the skill balancing.
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Old Sep 09, 2006, 10:08 PM // 22:08   #122
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Quote:
Originally Posted by warriorsmiley
I totally agree with that. D/mo's used cop it seemed to me like cop was attributed to a dervish attribute which it isnt. I mean they get a good amount of energy from it and a nice bit of health from it also. So does that mean they have to nerf cop because d/mo's can use it and get even better effects from it no. Why because it will become useless to a monk. Like he said no easy solution to thumpers a nerf to it will either hurt rangers alot or hammer warriors alot. I just hope they know what they doing before they decide on the skill balancing.
no, d/mo's got full health and energy from it if they were playing the build properly.
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Old Sep 09, 2006, 10:16 PM // 22:16   #123
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Eh you still get the point.
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